Note: In Swift it only renders the left viewport, so whichever view you want to export, you have to set it up in the left viewport. Once you have your design in Swift, go to the “Preview and Export Editor” within Swift and make sure you export setting is set to “vector.” Open Swift3D and create a simple design using some primitives. This tutorial requires that you have a basic knowledge of Swift3D and Adobe Illustrator. Swift is very versatile and supports most platforms, including Intel Macs, and they provide free updates for registered accounts. I'm predicting some major improvements in the next release. A year ago this time, it was about $129, so I think the sooner you buy, the better. If you are an illustrator, and you use Illustrator, Swift3D (Currently USD $229) could be a nice investment for you to look into. It works fine for that, but I think it's even better for Illustrating in 3D. For the most part, Swift3D is intended to be used in conjunction with Flash, to allow you to model and animate in 3d, and import your Swift animations into the Flash environment. If you don't know what Swift is, it's relatively new software by Electric Rain that specializes in rendering 3D vector animations.
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